Abstract | ||
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This paper is about a new real-time rendering algorithm of visual endoscopy scene based on CPU parallel computing technology. Without decreasing the display precision of three-D image, this algorithm uses ray casting algorithm to reduce the amount of collected data of graphic hardware memory and applies CPU high-level parallel computing and the multiple data stream processing capacity in generating the ray and rendering fragment which are the most sophisticated parts of volume rendering. As for CT data of 512x512x355, in addition to ensuring the clear display of the image this algorithm can make the rendering speed faster than 40 fps. |
Year | DOI | Venue |
---|---|---|
2011 | 10.1007/978-3-642-23756-0_29 | ADVANCES IN COMPUTER SCIENCE, INTELLIGENT SYSTEM AND ENVIRONMENT, VOL 2 |
Keywords | Field | DocType |
Visual Endoscopy,Ray Casting,Volume Rendering,GPU | Computer graphics (images),Real-time rendering,Computer science,Artificial intelligence,Image-based modeling and rendering,Tiled rendering,Computer vision,Volume rendering,3D rendering,Algorithm,Ray casting,Stream processing,Rendering (computer graphics) | Conference |
Volume | Issue | ISSN |
105 | null | 1867-5662 |
Citations | PageRank | References |
0 | 0.34 | 3 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Zhanfang Chen | 1 | 0 | 1.69 |
GuoYu Zhang | 2 | 0 | 0.68 |
Huamin Yang | 3 | 19 | 17.29 |
WeiLi Shi | 4 | 1 | 5.10 |