Abstract | ||
---|---|---|
Endgame heuristics are often incorperated as part of the evaluation function used in Chinese Chess programs. In our program, Contemplation, we have proposed an automatic strategy to construct a large set of endgame heuristics. In this paper, we propose a conflict resolution strategy to eliminate the conflicts among the constructed heuristic databases, which is called endgame knowledge base. In our experiment, the correctness of the obtained constructed endgame knowledge base is sufficiently high for practical usage. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1007/978-3-642-12993-3_14 | ACG |
Keywords | Field | DocType |
chinese chess program,large set,heuristic databases,endgame knowledge base,chinese chess endgame knowledge,automatic strategy,endgame heuristics,practical usage,conflict resolution strategy,knowledge base,evaluation function,conflict resolution | Conflict resolution strategy,Heuristic,Computer science,Conflict resolution,Correctness,Evaluation function,Chess endgame,Heuristics,Artificial intelligence,Knowledge base | Conference |
Volume | ISSN | ISBN |
6048 | 0302-9743 | 3-642-12992-7 |
Citations | PageRank | References |
3 | 0.53 | 6 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Bo-Nian Chen | 1 | 40 | 4.91 |
Pangfang Liu | 2 | 5 | 0.96 |
Shun-chin Hsu | 3 | 120 | 16.60 |
Tsan-sheng Hsu | 4 | 737 | 101.00 |