Title
A New Persistence Framework for Parallel and Distributed Simulation
Abstract
Persistence is used not only in load-balancing systems but also in simulation checkpoint and restart, and it is very important in parallel and distributed simulation. SPEEDES Persistence Framework (SPF) is a layer of the proposed Standard Simulation Architecture (SSA), and Boost Serialization Library is a library of Boost for persistence. This paper first describes these two framework, and then applies them in a parallel and distributed system. The user friendliness and performance of SPF and BSL are evaluated and analyzed, at last the conclusion is given that BSL is a more suitable persistence framework for parallel and distributed simulation.
Year
DOI
Venue
2006
10.1109/IMSCCS.2006.16
IMSCCS (1)
Keywords
Field
DocType
computer architecture,user interfaces,human computer interaction,argon,testing,automation,discrete event simulation,load balance,memory management,mechatronics,databases,parallel processing,ssa
Parallel simulation,Serialization,Load modeling,Computer science,Parallel computing,Parallel processing,Persistence framework,Memory management,Discrete event simulation
Conference
Volume
Issue
ISBN
1
null
0-7695-2581-4-01
Citations 
PageRank 
References 
0
0.34
4
Authors
4
Name
Order
Citations
PageRank
Haiquan Qiao100.34
Rusheng Ju274.23
Ge Li3112.19
Kedi Huang47911.95