Abstract | ||
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Persistence is used not only in load-balancing systems but also in simulation checkpoint and restart, and it is very important in parallel and distributed simulation. SPEEDES Persistence Framework (SPF) is a layer of the proposed Standard Simulation Architecture (SSA), and Boost Serialization Library is a library of Boost for persistence. This paper first describes these two framework, and then applies them in a parallel and distributed system. The user friendliness and performance of SPF and BSL are evaluated and analyzed, at last the conclusion is given that BSL is a more suitable persistence framework for parallel and distributed simulation. |
Year | DOI | Venue |
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2006 | 10.1109/IMSCCS.2006.16 | IMSCCS (1) |
Keywords | Field | DocType |
computer architecture,user interfaces,human computer interaction,argon,testing,automation,discrete event simulation,load balance,memory management,mechatronics,databases,parallel processing,ssa | Parallel simulation,Serialization,Load modeling,Computer science,Parallel computing,Parallel processing,Persistence framework,Memory management,Discrete event simulation | Conference |
Volume | Issue | ISBN |
1 | null | 0-7695-2581-4-01 |
Citations | PageRank | References |
0 | 0.34 | 4 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Haiquan Qiao | 1 | 0 | 0.34 |
Rusheng Ju | 2 | 7 | 4.23 |
Ge Li | 3 | 11 | 2.19 |
Kedi Huang | 4 | 79 | 11.95 |