Title
Perceptual effects of scene context and viewpoint for virtual pedestrian crowds
Abstract
In this article, we evaluate the effects of position, orientation, and camera viewpoint on the plausibility of pedestrian formations. In a set of three perceptual studies, we investigated how humans perceive characteristics of virtual crowds in static scenes reconstructed from annotated still images, where the orientations and positions of the individuals have been modified. We found that by applying rules based on the contextual information of the scene, we improved the perceived realism of the crowd formations when compared to random formations. We also examined the effect of camera viewpoint on the plausibility of virtual pedestrian scenes, and we found that an eye-level viewpoint is more effective for disguising random behaviors, while a canonical viewpoint results in these behaviors being perceived as less realistic than an isometric or top-down viewpoint. Results from these studies can help in the creation of virtual crowds, such as computer graphics pedestrian models or architectural scenes, and identify situations when users' perception is less accurate.
Year
DOI
Venue
2011
10.1145/1870076.1870078
TAP
Keywords
Field
DocType
camera viewpoint,random behavior,virtual pedestrian scene,perceptual effect,eye-level viewpoint,perception,scene context,computer graphics pedestrian model,virtual pedestrian crowd,virtual crowd,virtual crowd formation,random formation,top-down viewpoint,canonical viewpoint result,pedestrian formation,rule based,computer graphic,top down
Crowds,Computer vision,Contextual information,Pedestrian,Simulation,Computer science,Artificial intelligence,Perception,Computer graphics
Journal
Volume
Issue
ISSN
8
2
1544-3558
Citations 
PageRank 
References 
20
0.82
12
Authors
3
Name
Order
Citations
PageRank
Cathy Ennis11278.74
Christopher Peters2200.82
Carol O'Sullivan382548.93