Title
Crafting 3D faces using free form portrait sketching and plausible texture inference
Abstract
In this paper we propose a sketch-based interface for drawing and generating a realistic 3D human face with texture. The free form sketch-based interface allows a user to intuitively draw a portrait as in traditional pencil sketching way. Then, the user's drawing is automatically reshaped to an accurate natural human facial shape with the guidance of a statistical description model, and an artistic-style portrait rendering technique is used to render the work-in-progress face sketch. Furthermore, with additional user-specified information, e.g., gender, ethnicity, and skin tone, a realistic face texture can be synthesized for the portrait through our probabilistic face texture inference model. Lastly, the textured portrait will be further used to construct a realistic 3D face model by the 3D morphable face model algorithm. Through our preliminary user evaluations, we found that with this system, even novice users were able to efficiently craft a sound 3D realistic face within three minutes.
Year
Venue
Keywords
2010
Graphics Interface 2012
artistic-style portrait rendering technique,realistic face,work-in-progress face sketch,human face,free form portrait,plausible texture inference,sketch-based interface,morphable face model algorithm,statistical description model,realistic face texture,probabilistic face texture inference,face model,methodology
Field
DocType
Citations 
Computer vision,Computer graphics (images),Inference,Computer science,Portrait,Artificial intelligence,Pencil (mathematics),Probabilistic logic,Free form,Rendering (computer graphics),Skin tone,Sketch
Conference
4
PageRank 
References 
Authors
0.40
36
4
Name
Order
Citations
PageRank
Tanasai Sucontphunt1223.20
Borom Tunwattanapong21138.54
Zhigang Deng3136691.38
Ulrich Neumann42218191.28