Title
Searching with partial belief states in general games with incomplete information
Abstract
In this paper we present a full-fledged player for general games with incomplete information specified in the game description language GDL-II. To deal with uncertainty we introduce a method that operates on partial belief states, which correspond to a subset of the set of states building a full belief state. To search for a partial belief state we present depth-first and Monte-Carlo methods. All can be combined with any traditional general game player, e.g., using minimax or UCT search. Our general game player is shown to be effective in a number of benchmarks and the UCT variant compares positively with the one-and-only winner of an incomplete information track at an international general game playing competition.
Year
DOI
Venue
2012
10.1007/978-3-642-33347-7_3
KI
Keywords
Field
DocType
full-fledged player,uct search,general game,traditional general game player,incomplete information,uct variant,partial belief state,general game player,game description language gdl-ii,full belief state,international general game
Combinatorial game theory,Mathematical economics,Strategy,Repeated game,Artificial intelligence,General game playing,Sequential game,Bayesian game,Information set,Mathematics,Extensive-form game
Conference
Citations 
PageRank 
References 
10
0.66
15
Authors
3
Name
Order
Citations
PageRank
Stefan Edelkamp11557125.46
Tim Federholzner2100.66
Peter Kissmann318113.93