Title
Modeling And Rendering Of The Atmosphere Using Mie-Scattering
Abstract
This paper presents a method for rendering of the atmosphere by means of Mie-scattering. The method is based on a concentric atmospheric model, which is divided into four submodels for clear air, aerosol, ozone, and rain. In older to simulate and visualize the various atmospheric effects, each of these submodels can be parameterized by the user. as desired. The process of rendering an outdoor scene requires an enol mons amount of computing power. In order to make this method suitable for efficient implementation, some simplifications and approximations are discussed. In addition, a selection of the rendering results are presented, and our further activities in the field of atmospheric rendering are discussed.
Year
DOI
Venue
1997
10.1111/1467-8659.00180
COMPUTER GRAPHICS FORUM
Keywords
DocType
Volume
particle scattering, atmospheric rendering, Mie-scattering, outdoor scenes
Journal
16
Issue
ISSN
Citations 
4
0167-7055
17
PageRank 
References 
Authors
1.19
0
2
Name
Order
Citations
PageRank
D. Jackél1201.82
Bertram Walter25411.31