Title
Interactive rendering of Catmull/Clark surfaces with crease edges
Abstract
A scheme for delayed tesselation of Catmull/Clark surfaces is described where only changes of the control mesh and changes in visibility create workload. Tesselation is performed on demand and is typically spread over a number of frames, so that the number of perceivable frame-rate drops is minimized. No special preprocessing stage is necessary, and applications have the greatest freedom for control-mesh manipulation. The tesselation scheme is ideally suited for interactive applications such as modeling and animation. The number of operations for computing regular tesselations is analyzed, and the most expensive part is optimized. The display procedure uses precomputed index arrays to switch between different adaptive triangulations at no additional cost.
Year
DOI
Venue
2002
10.1007/s003710100151
VISUAL COMPUTER
Keywords
Field
DocType
subdivision surfaces,Catmull/Clark,view-dependent rendering,tesselation on demand,adaptive tesselation
Computer vision,Visibility,Computer graphics (images),Computer science,Workload,Preprocessor,Frame rate,Animation,Artificial intelligence,Tessellation,Rendering (computer graphics),Catmull–Clark subdivision surface
Journal
Volume
Issue
ISSN
18
5-6
0178-2789
Citations 
PageRank 
References 
3
1.17
10
Authors
2
Name
Order
Citations
PageRank
Sven Havemann116021.41
tu braunschweig231.17