Title
SCRATCHPAD/360: reflections on a language design
Abstract
The key concepts of the SCRATCHPAD language are described, assessed, and illustrated by an example. The language was originally intended as an interactive problem solving language for symbolic mathematics. Nevertheless, as this paper intends to show, it can be used as a programming language as well.
Year
DOI
Venue
1979
10.1145/1088282.1088285
ACM SIGSAM Bulletin
Keywords
Field
DocType
symbolic mathematics,key concept,language design,programming language,scratchpad language,interactive problem
Specification language,Programming language specification,Programming language,Computer science,Object language,High-level programming language,Language identification,Universal Networking Language,First-generation programming language,Language primitive
Journal
Volume
Issue
Citations 
13
1
2
PageRank 
References 
Authors
2.83
5
1
Name
Order
Citations
PageRank
R. D. Jenks13636.14