Title | ||
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Towards a Culturally Independent Participatory Design Method: Fusing Game Elements into the Design Process. |
Abstract | ||
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Historically, Participatory Design (PD) was introduced and applied in the Scandinavian and American context as a practical design method for collective creativity and stakeholder involvement. In this paper, by fusing game elements into PD, we suggest a first step towards a culturally independent PD method called the ICT Service Design Game to ease the prevailing concern that PD has limited applicability in other cultural settings. We conduct four experiments on ICT Service Design Game in Scandinavia and Asia to evaluate its feasibility. The experiments identify some differences in the PD process and the created Persona characteristics, probably due to cultural differences. Of more interestingly, despite these process differences, the game elements of our PD variant were found to promote the key values of PD in culturally diverse settings by stimulating idea creation and participation. Our experiments imply that the introduction of game elements allows PD to be effectively utilized in culturally diverse settings. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1109/CultureComputing.2013.24 | Culture and Computing |
Keywords | Field | DocType |
culturally diverse setting,fusing game elements,culturally independent participatory design,fusing game element,design process,participatory design,pd variant,cultural difference,culturally independent pd method,cultural setting,pd process,game element,ict service design game | Service design,Participatory design,Stakeholder,Computer science,Persona,Knowledge management,Cultural diversity,Design methods,Engineering design process,Creativity | Conference |
Citations | PageRank | References |
1 | 0.35 | 8 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mika Yasuoka | 1 | 18 | 4.36 |
Momoko Nakatani | 2 | 8 | 2.99 |
Takehiko Ohno | 3 | 295 | 31.08 |