Abstract | ||
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We present a simple algorithm for computing a high-quality personalized avatar from a single color image and the corresponding depth map which have been captured by Microsoft's Kinect sensor. Due to the low market price of our hardware setup, 3D face scanning becomes feasible for home use. The proposed algorithm combines the advantages of robust non-rigid registration and fitting of a morphable face model. We obtain a high-quality reconstruction of the facial geometry and texture along with one-to-one correspondences with our generic face model. This representation allows for a wide range of further applications such as facial animation or manipulation. Our algorithm has proven to be very robust. Since it does not require any user interaction, even non-expert users can easily create their own personalized avatars. Copyright © 2011 John Wiley & Sons, Ltd. |
Year | DOI | Venue |
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2011 | 10.1002/cav.405 | Journal of Visualization and Computer Animation |
Keywords | Field | DocType |
high-quality reconstruction,facial geometry,facial animation,morphable face model,high-quality personalized avatar,own personalized avatar,generic face model,automatic reconstruction,proposed algorithm,robust non-rigid registration,simple algorithm,physical sciences | Computer vision,Facial geometry,Computer graphics (images),Computer science,Computer facial animation,Artificial intelligence,Depth map,SIMPLE algorithm,Avatar,Color image | Journal |
Volume | Issue | ISSN |
22 | 2-3 | 1546-4261 |
Citations | PageRank | References |
48 | 3.07 | 4 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Michael Zollhöfer | 1 | 852 | 42.25 |
Michael Martinek | 2 | 54 | 5.19 |
Günther Greiner | 3 | 598 | 80.74 |
Marc Stamminger | 4 | 1465 | 112.74 |
Jochen Süßmuth | 5 | 138 | 11.30 |