Title
Creating Chinkin works in the virtual space
Abstract
In this paper, a method to enable people to experience "Chinkin" in the virtual space is introduced. Chinkin is a traditional artistic technique to draw designs on lacquer ware with fine lines and dots, and it was widely used to produce Daimyo's utensils in the Edo period during the 17th and the 19th century in Japan. The author develops a virtual Chinkin system based on the virtual sculpting method which is an interactive CG creating method developed by the author. Chinkin consists of some processes and each process is realized by virtual carving: an interactive deformation of solids, and virtual painting: an interactive generation of a 3D texture map. In this system, the user can experience each process of the Chinkin technique in the virtual space and can create virtual sculptures ornamented with Chinkin designs as CG. Both the operation and the result are similar to the real ones and it would be useful for introduction, education and preservation of the traditional Chinkin technique at museum and school.
Year
DOI
Venue
2011
10.1007/978-3-642-24136-9_14
MIRAGE
Keywords
Field
DocType
creating chinkin,virtual space,interactive deformation,virtual sculpting method,chinkin design,virtual chinkin system,virtual painting,interactive cg,virtual sculpture,traditional chinkin technique,chinkin technique
Texture mapping,Carving,Computer graphics (images),Computer science,Painting,Virtual sculpting,Virtual space
Conference
Volume
ISSN
Citations 
6930
0302-9743
0
PageRank 
References 
Authors
0.34
13
1
Name
Order
Citations
PageRank
Shinji Mizuno1792153.37