Title | ||
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Solving fully-observable non-deterministic planning problems via translation into a general game |
Abstract | ||
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In this paper, we propose a symbolic planner based on BDDs, which calculates strong and strong cyclic plans for a given non-deterministic input. The efficiency of the planning approach is based on a translation of the nondeterministic planning problems into a two-player turn-taking game, with a set of actions selected by the solver and a set of actions taken by the environment. The formalism we use is a PDDL-like planning domain definition language that has been derived to parse and instantiate general games. This conversion allows to derive a concise description of planning domains with a minimized state vector, thereby exploiting existing static analysis tools for deterministic planning. |
Year | DOI | Venue |
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2009 | 10.1007/978-3-642-04617-9_1 | KI |
Keywords | Field | DocType |
existing static analysis tool,pddl-like planning domain definition,fully-observable non-deterministic planning problem,instantiate general game,concise description,strong cyclic plan,nondeterministic planning problem,deterministic planning,state vector,non-deterministic input,planning approach,action selection,static analysis tools | Static program analysis,State vector,Observable,Nondeterministic algorithm,Computer science,Theoretical computer science,Parsing,Formalism (philosophy),Solver,Planning Domain Definition Language | Conference |
Volume | ISSN | ISBN |
5803 | 0302-9743 | 3-642-04616-9 |
Citations | PageRank | References |
11 | 0.71 | 8 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Peter Kissmann | 1 | 181 | 13.93 |
Stefan Edelkamp | 2 | 1557 | 125.46 |