Abstract | ||
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There are many demonstrations of real-time interactions with virtual characters in 3D environments in which expensive equipment is affixed to the user, or a specialized environment is set up using known backgrounds and high speed infrared camera systems. These system are very reliable for tracking very detailed movements of the user. However, for many situations this precision is not needed. Several virtual reality applications and interactions only need estimations of the user's actions. This paper describes how an inexpensive stereo webcam may be used to approximate the upper body position of the user. |
Year | DOI | Venue |
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2009 | 10.1145/1670252.1670329 | VRCAI |
Keywords | Field | DocType |
detailed movement,virtual reality application,virtual reality interaction,specialized environment,expensive equipment,virtual character,infrared camera system,inexpensive stereo webcam,upper body position,real-time interaction,high speed,inexpensive webcams,real time,human computer interaction,tracking,infrared,virtual reality,computer vision | Computer vision,Virtual reality,Computer graphics (images),Computer science,Simulation,Computer-mediated reality,Artificial intelligence | Conference |
Citations | PageRank | References |
0 | 0.34 | 3 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Corey Manders | 1 | 89 | 13.16 |
Farzam Farbiz | 2 | 475 | 52.46 |