Title
Dynamic Data Allocation Scheme for Multi-server Web-Based MORPG System
Abstract
Recently, due to the spread of broadband access to the Internet, the speeding up JavaScript on Web browsers and the development of communication technology such as Ajax, a variety of Web applications are provided. However, the access congestion to the Web server and the lower usability in case of higher frequent communication are major problems on the Web application. We have investigated the bottleneck in Web-based MORPG system and proposed the load-distribution technique using multiple Web servers[8]. This technique uses a dynamic allocation of the data, called the moving home. We proposed some rules for the moving home[9]. In this paper, we applied these rules to our MORPG system and evaluated them.
Year
DOI
Venue
2010
10.1109/WAINA.2010.70
Advanced Information Networking and Applications Workshops
Keywords
Field
DocType
multi-server web-based morpg system,higher frequent communication,access congestion,multiple web server,web browser,broadband access,dynamic data allocation scheme,web application,morpg system,web server,communication technology,web-based morpg system,load distribution,computer architecture,javascript,internet,dynamic data,operating systems,usability,databases,data engineering,network topology,application software,games,resource allocation,java
Web API,Computer science,Computer network,Data Web,Ajax,Web application security,Web navigation,Web application,Web service,Distributed computing,Web server
Conference
ISBN
Citations 
PageRank 
978-1-4244-6701-3
7
0.67
References 
Authors
5
4
Name
Order
Citations
PageRank
Masaki Kohana13114.06
Shusuke Okamoto26528.98
Masaru Kamada311585.04
Tatsuhiro Yonekura48729.48