Title
A Distributed 3d Rendering Application For Massive Data Sets
Abstract
This paper presents a prototype of a distributed 3D rendering system in a hierarchical Grid environment. 3D rendering with massive data sets is a computationally intensive task. In order to make full use of computational resources on Grids, a hierarchical system architecture is designed to run over multiple clusters. This architecture involves both sort-first and sort-last parallel rendering algorithms to achieve excellent scalability, rendering performance and load balance.
Year
Venue
Keywords
2004
IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS
distributed rendering, computational grids, task partition, resource management, massive data sets
Field
DocType
Volume
Resource management,Computer vision,Data set,Computer graphics (images),Computer science,3D rendering,Artificial intelligence,Database
Journal
E87D
Issue
ISSN
Citations 
7
1745-1361
4
PageRank 
References 
Authors
0.54
0
4
Name
Order
Citations
PageRank
Huabing Zhu191.88
Tony Kai Yun Chan2192.18
Lizhe Wang32973191.46
Reginald Jegathese461.29