Title | ||
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An adaptive quantization scheme for efficient texture coordinate compression in MPEG 3DMC |
Abstract | ||
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Graphic models represented by 3D polygonal mesh (with geometry, color, normal vector, and texture coordinate information) are now heavily used in interactive multimedia applications. As an international standard, MPEG-4 3D mesh coding (3DMC) is a compression tool for 3D mesh models. Texture mapping on a 3D mesh model is now getting popular, since it can produce high quality reconstruction even with small number of polygons used. Texture coordinates (TCs) play an important role in texture mapping. In compressing TCs using 3DMC, we found that the lossless compression is not guaranteed, which jeopardizes the texture mapping due to the precision error between the original and reconstructed TC values. In this paper, we proposed an adaptive quantization scheme for efficient TC compression in 3DMC. By adaptively choosing the step size for quantization, the proposed method can guarantee the lossless compression. |
Year | DOI | Venue |
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2005 | 10.1007/11581772_7 | PCM (1) |
Keywords | Field | DocType |
polygonal mesh,lossless compression,mesh coding,compressing TCs,mesh model,compression tool,efficient texture,texture mapping,efficient TC compression,proposed method,adaptive quantization scheme | Texture mapping,Computer vision,Data compression ratio,Texture compression,Computer science,Adaptive Scalable Texture Compression,Artificial intelligence,Data compression,Quantization (signal processing),Texture filtering,Lossless compression | Conference |
Volume | ISSN | ISBN |
3767 | 0302-9743 | 3-540-30027-9 |
Citations | PageRank | References |
0 | 0.34 | 3 |
Authors | ||
7 |
Name | Order | Citations | PageRank |
---|---|---|---|
Sunyoung Lee | 1 | 15 | 4.20 |
Byeongwook Min | 2 | 0 | 0.34 |
Daiyong Kim | 3 | 0 | 0.34 |
Eun-young Chang | 4 | 18 | 1.86 |
Namho Hur | 5 | 220 | 51.02 |
Soo In Lee | 6 | 76 | 17.64 |
Euee S. Jang | 7 | 40 | 15.77 |