Title
A Dynamic Pricing Scheme For Congestion Game In Wireless Machine-To-Machine Networks
Abstract
The problem of assigning a set of source nodes to a set of routes in wireless machine-to-machine (M2M) networks is addressed using a game theoretic approach. The objective is to minimize the maximum latency over all source nodes as far as possible while the game achieves a pure Nash Equilibrium (NE). To compute such an NE efficiently, we present a distributed dynamic pricing (DP) scheme, where each source node is assumed to pay for using any route so that the route has incentive to relay data for the source node. A loose upper bound is given for the convergence time of DP, and simulation results show that it performs much faster in practice. The price of anarchy in this game is also investigated by comparing DP with a cost-reducing path method; the results show that DP produces optimum assignment in more than 90% of the simulation runs.
Year
DOI
Venue
2012
10.1155/2012/840391
INTERNATIONAL JOURNAL OF DISTRIBUTED SENSOR NETWORKS
Field
DocType
Volume
Machine to machine,Convergence (routing),Congestion game,Computer science,Upper and lower bounds,Dynamic pricing,Computer network,Price of anarchy,Nash equilibrium,Relay,Distributed computing
Journal
2012
Issue
ISSN
Citations 
null
1550-1477
5
PageRank 
References 
Authors
0.47
18
3
Name
Order
Citations
PageRank
Zhifei Mao1492.59
Guofang Nan217015.28
Minqiang Li341837.16