Title
A simple self-collision avoidance for cloth animation
Abstract
This paper discusses the self-collision avoidance problem in simulating the dynamic behavior of deformable cloth. It is not an easy task to simulate realistically the response of cloth in various types of complicated self-collisions. In this paper, the bounding box technique in addition to ordinary pre-checking for collision detection is used to avoid self-collision. Instead of avoiding self-collision of cloth triangles, we relax to avoid the collision of the bounding boxes of cloth triangles. Some constraints are enforced on the vertices of the cloth triangles to prevent their bounding boxes from penetrating in the direction of collision. The experimental results show that the relaxed self-collision avoidance method can create realistic cloth behavior and wrinkling formation processes. Since the types of interaction between bounding boxes are simple, our method is simple but robust in avoiding self-collisions. (C) 1998 Elsevier Science Ltd. All rights reserved.
Year
DOI
Venue
1998
10.1016/S0097-8493(97)00087-3
COMPUTERS & GRAPHICS
Keywords
DocType
Volume
cloth animation,self-collision,bounding box,iteration method
Journal
22
Issue
ISSN
Citations 
1
0097-8493
5
PageRank 
References 
Authors
1.75
12
3
Name
Order
Citations
PageRank
Jen-duo Liu1304.09
Ming-Tat Ko21320103.71
Ruei-Chuan Chang326756.19