Title
Silhouette Enhanced Point-Based Rendering
Abstract
With the recent advances in the 3D scanning field, the size of datasets to be displayed has increased up to bil- lions of points. Typically, we have a dense, unstructured set of points without connectivity information. Most researchers have proposed the point-surfel association to represent the surface's geometry and to render it using a planar approximation for each point. This paper proposes an alternative approximation, where curved surface elements (c-surfels) are employed, in order to get better adaptation to the surface to be rendered. We also use texture mapping and blending, to produce a perceptually better visualization. Improvements caused by using curved surfels instead of planar ones are especially noticeable at the object's silhouette.
Year
Venue
Keywords
2005
Journal of WSCG
texture mapping.,point-based rendering,graphics data structures,data structure,texture mapping
Field
DocType
Volume
Computer vision,Texture mapping,Computer graphics (images),Visualization,Computer science,Silhouette,3D rendering,Point based rendering,Planar,Artificial intelligence,Image-based modeling and rendering,Rendering (computer graphics)
Journal
13
Issue
Citations 
PageRank 
3
0
0.34
References 
Authors
5
3
Name
Order
Citations
PageRank
José Luiz Luz100.34
Luiz Velho21162120.74
Paulo Cezar Pinto Carvalho37412.29