Title
Synthesizing Feather Textures in Galliformes
Abstract
The texture of feather is one of the most fascinating, complicated, and beautiful texture patterns in nature. In this paper, we propose a new and effective texture generation approach that uses the traits of iteration behavior to synthesize the textures of Galliformes feathers realistically. We also propose an interactive feather modeling approach which provides a close connection between the user's intuition and the resulting branching pattern. In texturing the feather structure, we use an object-space mapping technique. Experimental results are presented to show the effectiveness of our method.
Year
DOI
Venue
1995
10.1111/j.1467-8659.1995.cgf143_0407.x
Comput. Graph. Forum
Keywords
Field
DocType
newton s method,dynamical system,newtons method,texture mapping,texture synthesis,iteration,texture
Computer vision,Texture mapping,Computer graphics (images),Computer science,Intuition,Artificial intelligence,Patterns in nature,Texture synthesis,Branching (version control)
Journal
Volume
Issue
ISSN
14
3
0167-7055
Citations 
PageRank 
References 
6
0.77
2
Authors
3
Name
Order
Citations
PageRank
Wen-kai Dai181.32
Zen-Chung Shih226519.88
Ruei-Chuan Chang326756.19