Title
Designing games to motivate physical activity
Abstract
Engagement with computer games causes children and adolescent users to spend a substantial amount of time at sedentary game playing activity. We hypothesise that this engagement can be leveraged to motivate users to increase their amount of physical activity. In this paper, we present a novel approach for designing computer games, according to which the users' physical activity reinforces their game character. This way the users are seamlessly motivated to perform physical activity while maintaining their enjoyment of playing the game.
Year
DOI
Venue
2009
10.1145/1541948.1541996
PERSUASIVE
Keywords
Field
DocType
sedentary game,computer game,novel approach,game character,adolescent user,substantial amount,physical activity,motivation,game design
Social psychology,Game mechanics,Video game design,Computer science,Game design,Game testing,Non-cooperative game,Multimedia,Game playing
Conference
Citations 
PageRank 
References 
15
1.33
9
Authors
5
Name
Order
Citations
PageRank
Shlomo Berkovsky1102786.12
Dipak Bhandari21069.04
Stephen Kimani3151.33
Nathalie Colineau416720.59
Cécile Paris51700243.43