Title
Iec-Based Image Processing For Texture Mapping
Abstract
We propose a method to support intuitive coloring and texture mapping for designing of 3D shapes of computer graphics in this paper. This method generates multiple candidate models applying various kinds of texture patterns and allows users to evaluate them sensitively. The technique called Interactive Evolutionary Computation (IEC) helps them to easily find the pleasant color texture pattern for 3D graphic shapes. To respond the users' evaluation quickly, texture-mapping procedure should be easy. In this method, 3D shapes are reconstructed to a simple representation and applied for simple image warp functions.
Year
DOI
Venue
2006
10.1109/ICSMC.2006.384655
2006 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS, VOLS 1-6, PROCEEDINGS
Keywords
Field
DocType
texture mapping,computer graphics,image texture,image processing,computer graphic,image warping,3d graphics,evolutionary computation,interactive evolutionary computation
Texture mapping,Computer vision,Texture compression,Projective texture mapping,Image texture,Computer science,Image processing,Artificial intelligence,Texture atlas,Computer graphics,Texture filtering
Conference
ISSN
Citations 
PageRank 
1062-922X
1
0.37
References 
Authors
7
4
Name
Order
Citations
PageRank
Tsuneo Kagawa112125.25
Yukihide Tamotsu210.71
Hiroaki Nishino320242.91
Kouichi Utsumiya418131.31