Title
Security Design in Online Games
Abstract
The emergence of online games has fundamentally changedsecurity requirements for computer games, which previouslywere largely concerned with copy protection. In thispaper, we examine how new security requirements impactthe design of online games by using online Bridge, a simpleclient-server game, as our case study. We argue that securityis emerging as an inherent design issue for onlinegames, after graphics and artificial intelligence, which havebecome important issues of the design of most games fordecades. The most important new security concern in on-linegame design is fairness enforcement, and most securitymechanisms all contribute to a single objective, namely,making the play fair for each user.
Year
DOI
Venue
2003
10.1109/CSAC.2003.1254333
ACSAC
Keywords
Field
DocType
internet,client server,game design,artificial intelligent
Internet privacy,Security through obscurity,Emergent gameplay,Game mechanics,Video game development,Computer security,Turns, rounds and time-keeping systems in games,Computer science,Cloud computing security,Game Developer,Computer security model
Conference
ISBN
Citations 
PageRank 
0-7695-2041-3
27
2.95
References 
Authors
3
1
Name
Order
Citations
PageRank
Jianxin Jeff Yan187663.76