Title
Short and Smooth Polygonal Paths
Abstract
Automatic graph drawers need to compute paths among vertices of a simple polygon which besides remaining in the interior need to exhibit certain aesthetic properties. Some of these require the incorporation of some information about the polygonal shape without being too far from the actual shortest path. We present an algorithm to compute a locally convex region that “contains” the shortest Euclidean path among two vertices of a simple polygon. The region has a boundary shape that “follows” the shortest path shape. A cubic Bezier spline in the region interior provides a “short and smooth” collision free curve between the two given vertices. The obtained results appear to be aesthetically pleasant and the methods used may be of independent interest. They are elementary and implementable. Figure 7 is a sample output produced by our current implementation.
Year
DOI
Venue
1998
10.1007/BFb0054318
LATIN
Keywords
Field
DocType
smooth polygonal paths,shortest path
Discrete mathematics,Combinatorics,Polygon,Visibility graph,Shortest path problem,Distance,Regular polygon,Simple polygon,Polygonal chain,Mathematics,Euclidean shortest path
Conference
Volume
ISSN
ISBN
1380
0302-9743
3-540-64275-7
Citations 
PageRank 
References 
5
0.63
13
Authors
2
Name
Order
Citations
PageRank
James Abello169962.19
Emden R. Gansner21117115.32