Title
Gesture keyboard with a machine learning requiring only one camera
Abstract
In this paper, the authors propose a novel gesture-based virtual keyboard (Gesture Keyboard) that uses a standard QWERTY keyboard layout, and requires only one camera, and employs a machine learning technique. Gesture Keyboard tracks the user's fingers and recognizes finger motions to judge keys input in the horizontal direction. Real-Adaboost (Adaptive Boosting), a machine learning technique, uses HOG (Histograms of Oriented Gradients) features in an image of the user's hands to estimate keys in the depth direction. Each virtual key follows a corresponding finger, so it is possible to input characters at the user's preferred hand position even if the user displaces his hands while inputting data. Additionally, because Gesture Keyboard requires only one camera, keyboard-less devices can implement this system easily. We show the effectiveness of utilizing a machine learning technique for estimating depth.
Year
DOI
Venue
2012
10.1145/2160125.2160154
AH
Keywords
Field
DocType
depth direction,virtual keyboard,input character,gesture keyboard,finger motion,keys input,virtual key,corresponding finger,standard qwerty keyboard layout,horizontal direction,gesture recognition,machine learning
Histogram,Computer vision,Keyboard layout,Gesture,Computer science,Gesture recognition,Artificial intelligence,Boosting (machine learning),Virtual keyboard,Machine learning
Conference
Citations 
PageRank 
References 
2
0.38
3
Authors
6
Name
Order
Citations
PageRank
Taichi Murase1132.50
Atsunori Moteki2112.75
Genta Suzuki3282.98
Takahiro Nakai420.72
Nobuyuki Hara5161.97
Takahiro Matsuda634342.05