Title | ||
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Putting Real-World Objects into Virtual World: Fast Automatic Creation of Animatable 3D Models with a Consumer Depth Camera |
Abstract | ||
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Consumer depth cameras such as Kinect are gaining huge popularity due to their potential to real-time 3D surface reconstruction. The creation of tractable 3D object models from the reconstructed surface model, however, requires further processings for segmentation, mesh/texture generation, and skeletal rigging. Providing solutions for all these issues, this paper formulate a comprehensive framework for generating animatable 3D models of real-world objects using only a single depth camera, with no needs of any generic models and specific viewers. The proposed system enables easy creation of 3D models even for non-experts within a few minutes. As demonstrated in the experimental results, our system generates visually realistic 3D models and their plausible animations. |
Year | DOI | Venue |
---|---|---|
2012 | 10.1109/ISUVR.2012.12 | ISUVR |
Keywords | Field | DocType |
generic model,easy creation,surface reconstruction,providing solution,single depth camera,real-world objects,consumer depth camera,reconstructed surface model,comprehensive framework,proposed system,virtual world,fast automatic creation,surface texture,image segmentation,image sensors,solid modeling,animation,virtual reality,computer animation,image reconstruction,image texture,kinect,real time systems | Computer vision,Virtual reality,Computer graphics (images),Computer science,Image texture,Segmentation,Image segmentation,Artificial intelligence,Solid modeling,Animation,Computer animation,3D modeling | Conference |
Citations | PageRank | References |
0 | 0.34 | 7 |
Authors | ||
7 |
Name | Order | Citations | PageRank |
---|---|---|---|
Hwasup Lim | 1 | 138 | 13.63 |
Seong-Oh Lee | 2 | 7 | 2.30 |
Jong-Ho Lee | 3 | 0 | 0.68 |
Min-Hyuk Sung | 4 | 80 | 7.64 |
Young-Woon Cha | 5 | 6 | 2.82 |
Hyoung-Gon Kim | 6 | 164 | 20.34 |
Sang Chul Ahn | 7 | 245 | 30.92 |