Title
Active Objects to Develop Computer Games for Blind Children
Abstract
The TiM project focuses on creating games for visually impaired or blind children. In this context, the TiM plat- form is designed to help the creation of such games. For the modeling of games, we used active objects. This ar- ticle deals with the benefits and specificities of this ap- proach. Most game creators will not be computer pro- grammers, and to facilitate the use of our tools (pro- vided under the form of Java programming libraries) we define both a higher level and very simple language, and then above it a graphical tool. This framework provides facilities to create both very simple games when the au- thor has no programming skills, or to develop advanced games for more advanced computer users.
Year
Venue
Keywords
2002
GAME-ON
specific peripherals.,visual disability,multimodality,active-objects
Field
DocType
Citations 
Game programming,Computer science,Game design,Level design,Java,Multimedia,Game development tool
Conference
0
PageRank 
References 
Authors
0.34
1
3
Name
Order
Citations
PageRank
Cyrille Bertelle18120.42
Antoine Dutot2204.53
Damien Olivier3426.95