Abstract | ||
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This paper proposes a game-based mobile learning system for both indoor and outdoor learning in campus which could enhance the self-directed learning for students. In this paper, we propose the system design and the learning activity that will be incorporated into the two and half dimentional campus environment. The navigation features of our system are useful for situation learning in a natural environment. By using game-based learning method, we hope that students will learn more in depth information and get more knowledge by their own interests. |
Year | DOI | Venue |
---|---|---|
2011 | 10.1007/978-3-642-23456-9_12 | Edutainment |
Keywords | Field | DocType |
depth information,dimentional campus environment,natural environment,android platform,game-based mobile learning system,navigation feature,outdoor learning,system design,own interest,self-directed learning,self directed learning,mobile | Robot learning,Ubiquitous learning,Educational technology,Android (operating system),Simulation,Computer science,Systems design,Synchronous learning,Human–computer interaction,Blended learning,Multimedia,Autodidacticism | Conference |
Citations | PageRank | References |
2 | 0.51 | 2 |
Authors | ||
6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Lu Wang | 1 | 10 | 1.00 |
Xiaoting Wang | 2 | 10 | 3.36 |
Qiang Ju | 3 | 2 | 0.51 |
Quanwei Li | 4 | 2 | 0.51 |
Manyi Li | 5 | 26 | 3.64 |
Wei Zhang | 6 | 4 | 1.98 |