Title
Asymmetric game design and player location: An empirical study on mobile play experiences
Abstract
The emergence of new hardware and software tools for game design and play provides an important opportunity to study how players interact and what new modes of play experiences achieve the highest overall player experience. This study examines an asymmetric game design - wherein players choose different roles in a one-against-many scenario. We empirically validate asymmetric game design through a formal usability study that measures how location (co-location vs. distributed location) and role selection influence overall player satisfaction. Results demonstrate that players enjoy asymmetric games and appreciate the ability to select their desired role without being constrained by other players' selection. Additionally, this study finds that real-world placement/location significantly influences play style. This study contributes to the field by defining the viability of this emerging game design pattern and points to novel opportunities for future research.
Year
DOI
Venue
2013
10.1109/CGames.2013.6632618
CGAMES
Keywords
Field
DocType
player location,player placement,role selection,game usability study,asymmetric game design,co-location,mobile play experiences,distributed location,game design pattern,play style,client-server systems,formal usability study,player interaction,player selection,one-against-many game scenario,mobile computing,player satisfaction,computer games
Mobile computing,Computer science,Simulation,Usability,Game design,Screening game,Sequential game,Multimedia,Non-cooperative game,Complete information,Empirical research
Conference
ISBN
Citations 
PageRank 
978-1-4799-0818-9
1
0.43
References 
Authors
4
3
Name
Order
Citations
PageRank
Yu Feng111.44
Jon A. Preston27111.31
Joshua Skelton330.87