Abstract | ||
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Research in virtual characters and techniques that involve them, started several years ago. Nowadays, they can be used in environments which require a high level of interactivity, such as edutainment. A good example of this scenario is the television. This paper presents the application of several techniques related to corporal animation and natural voice recognition in order to achieve a whole body real time virtual presenter for television. Two main goals have been targeted within the application: a high quality of realism of the virtual presenter and real time interaction in a non intrusive way. A first prototype of this work has been tested in a TV program aim at children in the Basque Country television, and currently it is broadcasted daily. |
Year | DOI | Venue |
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2007 | 10.1007/978-3-540-73011-8_24 | Edutainment |
Keywords | Field | DocType |
good example,real time interaction,tv program aim,virtual character,tv presenter,main goal,high quality,basque country television,virtual presenter,real time,high level,facial animation,voice recognition | Interactivity,Computer science,Animation,Computer facial animation,Multimedia,Phoneme recognition,Realism | Conference |
Volume | ISSN | Citations |
4469 | 0302-9743 | 2 |
PageRank | References | Authors |
0.45 | 5 | 7 |
Name | Order | Citations | PageRank |
---|---|---|---|
David Oyarzun | 1 | 67 | 13.88 |
Maider Lehr | 2 | 21 | 4.77 |
Amalia Ortiz | 3 | 67 | 8.20 |
Maria del Puy Carretero | 4 | 28 | 4.60 |
Alejandro Ugarte | 5 | 3 | 0.89 |
Karmelo Vivanco | 6 | 3 | 0.82 |
Alejandro García-Alonso | 7 | 24 | 5.18 |