Title
Avatar customization based on human body measurements
Abstract
Customization of a virtual human plays an important role in human body modeling and simulation for various applications. Rather than having to create models with different body shape and size for a specific application, by using customization method a generic model can be modified based on some parameters. This paper presents a novel method to modify a generic model (avatar) based on standard human body measurements. Different from [Kasap and Magnenat-Thalmann 2009] and [Seo and Magnenat-Thalmann 2003] which use Free-Form Deformation and RBF-based deformation, our method modifies the avatar by scaling the vertices globally and locally, hence it is faster than those methods, and nevertheless is able to produce a natural-looking result.
Year
DOI
Venue
2012
10.1145/2407156.2407190
SIGGRAPH Asia 2013 Posters
Keywords
DocType
Citations 
virtual human,standard human body measurement,novel method,human body modeling,different body shape,generic model,important role,avatar customization,rbf-based deformation,customization method,free-form deformation
Conference
0
PageRank 
References 
Authors
0.34
2
3
Name
Order
Citations
PageRank
Arthur Niswar1283.19
Ishtiaq Rasool Khan27815.92
Farzam Farbiz347552.46