Abstract | ||
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3D online virtual worlds are platforms for cooperative applications. They allow users to create customized content. Changes in the system conditions are usually manifested to end users as delays in the shared state. Consistency management and delay compensation solutions for other collaborative environments may not be directly applicable because of context-sensitive changes in the system behavior. Our study of a social dilemma task explores the extent to which cooperation dynamics are affected by network and context-sensitive delays. The results show that context-sensitive delays led to accidental damage of the collective action. |
Year | DOI | Venue |
---|---|---|
2012 | 10.1145/2141512.2141566 | CSCW Companion |
Keywords | Field | DocType |
cooperative application,collective action,virtual world,consistency management,collaborative environment,system condition,group dynamic,system behavior,context-sensitive change,cooperation dynamic,context-sensitive delay,delay compensation solution,social dilemma,social traps,group dynamics,virtual worlds | Metaverse,Collective action,End user,Computer science,Social trap,Human–computer interaction,Social dilemma,Consistency management | Conference |
Citations | PageRank | References |
1 | 0.38 | 2 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shaimaa Lazem | 1 | 27 | 3.06 |
Denis Gračanin | 2 | 125 | 17.87 |
Steve Harrison | 3 | 1451 | 346.07 |