Title
GPUFLIC: interactive and accurate dense visualization of unsteady flows
Abstract
The paper presents an efficient and accurate implementation of Unsteady Flow LIC (UFLIC) on the Graphics Processing Unit (GPU). We obtain the same, high quality texture representation of unsteady two-dimensional flows as the original, time-consuming method but leverage the features of today's commodity hardware to achieve interactive frame rates. Despite a remarkable number of recent contributions in the field of texture-based visualization of time-dependent vector fields, the present paper is the first to provide a faithful implementation of that prominent technique fully supported by the graphics pipeline.
Year
DOI
Venue
2006
10.2312/VisSym/EuroVis06/029-034
EuroVis
Keywords
Field
DocType
commodity hardware,present paper,graphics processing unit,faithful implementation,unsteady flow,accurate dense visualization,graphics pipeline,unsteady flow lic,prominent technique,high quality texture representation,interactive frame rate,accurate implementation,vector field
Graphics pipeline,Computer graphics (images),Visualization,Vector field,Computer science,Flow (psychology),Real-time computer graphics,Frame rate,Graphics processing unit,Commodity hardware
Conference
ISBN
Citations 
PageRank 
3-905673-31-2
13
0.60
References 
Authors
17
3
Name
Order
Citations
PageRank
Guo-Shi Li1995.59
Xavier Tricoche264037.12
Charles Hansen315710.59