Abstract | ||
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The paper presents an efficient and accurate implementation of Unsteady Flow LIC (UFLIC) on the Graphics Processing Unit (GPU). We obtain the same, high quality texture representation of unsteady two-dimensional flows as the original, time-consuming method but leverage the features of today's commodity hardware to achieve interactive frame rates. Despite a remarkable number of recent contributions in the field of texture-based visualization of time-dependent vector fields, the present paper is the first to provide a faithful implementation of that prominent technique fully supported by the graphics pipeline. |
Year | DOI | Venue |
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2006 | 10.2312/VisSym/EuroVis06/029-034 | EuroVis |
Keywords | Field | DocType |
commodity hardware,present paper,graphics processing unit,faithful implementation,unsteady flow,accurate dense visualization,graphics pipeline,unsteady flow lic,prominent technique,high quality texture representation,interactive frame rate,accurate implementation,vector field | Graphics pipeline,Computer graphics (images),Visualization,Vector field,Computer science,Flow (psychology),Real-time computer graphics,Frame rate,Graphics processing unit,Commodity hardware | Conference |
ISBN | Citations | PageRank |
3-905673-31-2 | 13 | 0.60 |
References | Authors | |
17 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Guo-Shi Li | 1 | 99 | 5.59 |
Xavier Tricoche | 2 | 640 | 37.12 |
Charles Hansen | 3 | 157 | 10.59 |