Title
Mixing dance realities: collaborative development of live-motion capture in a performing arts environment
Abstract
An experimental dance performance featuring live-motion capture, real-time computer graphics, and multi-image projection was produced by a cross-departmental team of faculty and students at Purdue University. Dancers occupied and traversed performance mediums or "frames," including a virtual performance frame occupied by a 3D character, driven by a dancer in motion-capture equipment. Developing and facilitating the relationships between the dancers in various performance frames became a primary focus for the project, but other areas, e.g., creating an artistically sound and technologically seamless performance, helping the various team members collaborate, and exploring the nature of the technology, were important focus points as well.
Year
DOI
Venue
2004
10.1145/1008213.1008233
Computers in Entertainment
Keywords
DocType
Volume
traversed performance medium,video switching,motion capture,live performance,experimental dance performance,various performance frame,projection,various team member,virtual performance frame,purdue university,laban effort/shape movement analysis,seamless performance,dance reality,cross-departmental team,important focus point,live-motion capture,real-time 3d graphics,arts environment,collaborative development,dance,primary focus,real time,3d graphics,real time computing
Journal
2
Issue
Citations 
PageRank 
2
35
3.38
References 
Authors
6
5
Name
Order
Citations
PageRank
W. Scott Meador1384.26
Timothy J. Rogers2676.91
Kevin O'Neal3353.38
Eric Kurt4353.38
Carol Cunningham5353.38