Title
Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation
Abstract
A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.
Year
DOI
Venue
2012
10.1109/MCSE.2011.96
Computing in Science and Engineering
Keywords
Field
DocType
radial basis function interpolation,differential geometry,scientific computing,radial basis function networks,geodesic distance-based rbf interpolation,rbf interpolation,interpolation,geodesic distance,computer animation,facial animation,method work,geodesic distance-based realistic facial,online chatting,computer game,geodesic distance-based realistic facial animation,rbf,natural facial animation,real time,geodesic distance calculation,natural facial animations,expression synthesis,geodesic distance-based approach,computer games,radial basis function,computational modeling,geodesy,euclidean distance
Computer vision,Radial basis function,Computer science,Euclidean distance,Interpolation,Hierarchical RBF,Computer facial animation,Differential geometry,Artificial intelligence,Computer animation,Geodesic
Journal
Volume
Issue
ISSN
14
5
1521-9615
Citations 
PageRank 
References 
3
0.39
6
Authors
4
Name
Order
Citations
PageRank
Xianmei Wan1131.27
Shengjun Liu211613.79
Jim Chen313919.17
Xiaogang Jin41075117.02