Title
Collaboration in serious game development: a case study
Abstract
This paper presents an ethnographic study of the development practices at a small but successful company that develops serious games for industry training. We concentrated on the day-to-day collaboration of the studio team responsible for the game content and software, and used qualitative research methods, including field observations, contextual interviews and conversation analysis. This paper reports our findings, emphasizing a holistic perspective encompassing social and technical factors influencing collaboration in serious game development. In particular, we report on how co-location and a positive social environment work together with the technical tools and infrastructure to provide an environment that facilitates full participation of professionals with differing disciplinary perspectives, and contributes to iterative development and refinement of the game.
Year
DOI
Venue
2008
10.1145/1496984.1496993
Futureplay 2007
Keywords
DocType
Citations 
technical tool,technical factor,contextual interview,serious game,conversation analysis,development practice,positive social environment work,game content,day-to-day collaboration,serious game development,case study,collaboration,grounded theory,ethnography,qualitative research methods,social environment
Conference
14
PageRank 
References 
Authors
0.91
7
2
Name
Order
Citations
PageRank
Minh Quang Tran1232.60
Robert Biddle2140.91