Abstract | ||
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The growing maturity of computer graphics technology now makes it possible to view the introductory graphics course in a general computer science curriculum in a new light. Instead of requiring highly specialized techniques and a great deal of mathematics before a student can produce significant work, the course can now be built around generally-accepted standard graphics standard APIs. This opens the door to making computer graphics available to a wider audience and moves the introductory computer graphics course in exciting new directions. |
Year | DOI | Venue |
---|---|---|
2000 | 10.1145/330908.331809 | Proceedings of the thirty-first SIGCSE technical symposium on Computer science education |
Keywords | Field | DocType |
computer graphic | Graphics,Computer science,Graphics software,Multimedia,Computer graphics,Computer science curriculum | Conference |
Volume | Issue | ISSN |
32 | 1 | 0097-8418 |
ISBN | Citations | PageRank |
1-58113-213-1 | 9 | 0.94 |
References | Authors | |
2 | 1 |
Name | Order | Citations | PageRank |
---|---|---|---|
Steve Cunningham | 1 | 12 | 2.49 |