Abstract | ||
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This paper describes a technique to reconstruct the volumes of the human body. For this purpose, are introduced mathematical objects able to represent 3d shapes, called super quadrics. These objects are positioned in the space according the captures made by a Microsoft Kinect device and are composed to represent the volumes of the human body. The employment of quaternions provides a relevant speedup for the rotation of the volumes and allows to follow the human movements in real time and reduced computational cost. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1109/SMC.2013.634 | SMC |
Keywords | Field | DocType |
superquadric,computational cost,quaternions,reconstruction,mathematical objects,super quadrics,human body scanning,3d shape representation,superellipsoid,microsoft kinect device,computational cost reduction,volumetric reconstruction,human movement,3d shape modelling,solid modelling,human body,real time,relevant speedup,human body volume reconstruction,fast volumetric reconstruction,mathematical object,superquadrics | Computer vision,Computer graphics (images),Computer science,3d shapes,Superquadrics,Quaternion,Volumetric reconstruction,Artificial intelligence,Superellipsoid,Human body,Quadric,Speedup | Conference |
ISSN | Citations | PageRank |
1062-922X | 0 | 0.34 |
References | Authors | |
4 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
I. Infantino | 1 | 59 | 4.53 |
Filippo Vella | 2 | 138 | 25.37 |
G. Martino | 3 | 0 | 0.34 |
S. Gaglio | 4 | 246 | 21.47 |