Title
Considering multiscale scenes to elucidate problems encumbering three-dimensional intellection and navigation
Abstract
Virtual three-dimensional (3-D) environments have become pervasive tools in a number of professional and recreational tasks. However, interacting with these environments can be challenging for users, especially as these environments increase in complexity and scale. In this paper, we argue that the design of 3-D interaction techniques is an ill-defined problem. This claim is elucidated through the context of data-rich and geometrically complex multiscale virtual 3-D environments, where unexpected factors can encumber intellection and navigation. We develop an abstract model to guide our discussion, which illustrates the cyclic relationship of understanding and navigating; a relationship that supports the iterative refinement of a consistent mental representation of the virtual environment. Finally, we highlight strategies to support the design of interactions in multiscale virtual environments, and propose general categories of research focus.
Year
DOI
Venue
2011
10.1017/S0890060411000230
AI EDAM
Keywords
Field
DocType
ill-defined problem,consistent mental representation,multiscale virtual environment,three-dimensional intellection,multiscale virtual 3-d environment,abstract model,multiscale scene,cyclic relationship,general category,3-d interaction technique,environments increase,virtual environment,perception,three dimensional,navigation
Iterative refinement,Virtual machine,Human–computer interaction,Engineering,Multimedia,Perception,Management science,Mental representation
Journal
Volume
Issue
ISSN
25
4
0890-0604
Citations 
PageRank 
References 
4
0.45
28
Authors
2
Name
Order
Citations
PageRank
Michael Glueck115610.15
Azam Khan271147.68