Title
Bayesian Estimation Of The Shape Skeleton
Abstract
Skeletal representations of shape have attracted enormous interest ever since their introduction by Blum [Blum H (1973)J Theor Biol 38:205-287], because of their potential to provide a compact, but meaningful, shape representation, suitable for both neural modeling and computational applications. But effective computation of the shape skeleton remains a notorious unsolved problem; existing approaches are extremely sensitive to noise and give counterintuitive results with simple shapes. In conventional approaches, the skeleton is defined by a geometric construction and computed by a deterministic procedure. We introduce a Bayesian probabilistic approach, in which a shape is assumed to have "grown" from a skeleton by a stochastic generative process. Bayesian estimation is used to identify the skeleton most likely to have produced the shape, i.e., that best "explains" it, called the maximum a posteriori skeleton. Even with natural shapes with substantial contour noise, this approach provides a robust skeletal representation whose branches correspond to the natural parts of the shape.
Year
DOI
Venue
2006
10.1073/pnas.0608811103
PROCEEDINGS OF THE NATIONAL ACADEMY OF SCIENCES OF THE UNITED STATES OF AMERICA
Keywords
Field
DocType
computation, vision
Computer science,Algorithm,Probabilistic logic,Maximum a posteriori estimation,Generative grammar,Skeleton (computer programming),Bayes estimator,Computation,Bayesian probability,Bayes' theorem
Journal
Volume
Issue
ISSN
103
47
0027-8424
Citations 
PageRank 
References 
10
0.71
3
Authors
2
Name
Order
Citations
PageRank
Jacob Feldman1100.71
Singh, Manish2132.12