Title
IDSS: a novel representation for woven fabrics.
Abstract
The appearance of woven fabrics is intrinsically determined by the geometric details of their meso/micro scale structure. In this paper, we propose a multiscale representation and tessellation approach for woven fabrics. We extend the Displaced Subdivision Surface (DSS) to a representation named Interlaced/Intertwisted Displacement Subdivision Surface (IDSS). IDSS maps the geometric detail, scale by scale, onto a ternary interpolatory subdivision surface that is approximated by Bezier patches. This approach is designed for woven fabric rendering on DX11 GPUs. We introduce the Woven Patch, a structure based on DirectX’s new primitive, patch, to describe an area of a woven fabric so that it can be easily implemented in the graphics pipeline using a hull shader, a tessellator and a domain shader. We can render a woven piece of fabric at 25 frames per second on a low-performance NVIDIA 8400 MG mobile GPU. This allows for large-scale representations of woven fabrics that maintain the geometric variances of real yarn and fiber.
Year
DOI
Venue
2013
10.1109/TVCG.2012.66
IEEE Trans. Vis. Comput. Graph.
Keywords
Field
DocType
novel representation,woven fabrics,geometric details,fabric rendering,gpu,hull shader,directx,real yarn,subdivision surface,tessellation,production engineering computing,idss maps,idss map,domain shader,graphics processing units,bezier patches,displaced subdivision surface,intertwisted displacement,woven fabric,interlaced-intertwisted displacement subdivision surface,large-scale representation,meso-micro scale structure,tessellation approach,multiscale representation,fabrics,intertwisted displacement subdivision surface,low-performance nvidia 8400 mg mobile gpu,micro scale structure,dx11 gpu,woven patch,real fiber,ternary interpolatory subdivision surface,geometric detail,geometric variance,interlaced displacement,geometry,graphics pipeline,textiles,computer graphics,algorithms,mathematical model,weaving
Yarn,Graphics pipeline,Computer graphics (images),Computer science,Theoretical computer science,Subdivision surface,Tessellation,Shader,Rendering (computer graphics),Woven fabric,Computer graphics
Journal
Volume
Issue
ISSN
19
3
1941-0506
Citations 
PageRank 
References 
3
0.44
22
Authors
6
Name
Order
Citations
PageRank
Jiahua Zhang1142.02
George Baciu240956.17
Deog-Kyoon Jeong3626119.05
Cheng Liang441.13
Guiqing Li5205.07
Jinlian Hu6436.29