Title
A cross-national market segmentation of online game industry using SOM
Abstract
To compete successfully in today's global online game markets, a cross-national analysis for market segmentation is becoming a more important issue, by which companies are able to understand their domestic and foreign loyal customers and concentrate their limited resources into the target customers. However, previous research methodologies for market segmentation were difficult to be conducted on a cross-national analysis because they were performed within a nation. Additionally, the traditional clustering methodologies have not provided a unique clustering nor determined the precise number of clusters.
Year
DOI
Venue
2004
10.1016/j.eswa.2004.06.001
Expert Systems with Applications
Keywords
Field
DocType
Self-organizational map,Cross-national analysis,Online game,Market segmentation
Data mining,Market segmentation,Computer science,Confirmatory factor analysis,Game industry,Artificial intelligence,Cluster analysis,Machine learning
Journal
Volume
Issue
ISSN
27
4
0957-4174
Citations 
PageRank 
References 
25
1.19
10
Authors
4
Name
Order
Citations
PageRank
Sang-Chul Lee128724.04
Yung-Ho Suh21647.41
Jae Kyeong Kim3101152.32
Kyoung Jun Lee415620.53