Abstract | ||
---|---|---|
Pin&Play has enabled a new type of surface-based physical user interface, characterised by dynamic arrangement of interface objects on a surface area. Previous work has shown that this affords rapid re-arrangement of the spatial layout of interface objects, for example in adaptation to user preferences, but the Pin&Play system did not support tracking of object locations on the surface. In t his paper, we investigate and compare two practical location techniques for interactive surfaces that are based on external sensing: detection of surface events using load sensors, and camera-based detection using object beacons. |
Year | Venue | Keywords |
---|---|---|
2006 | GI-Jahrestagung | surface area,user interface |
Field | DocType | Citations |
Beacon,Shell (computing),Computer graphics (images),Physical interface,Computer science,Human–computer interaction,User interface,User interface design,Natural user interface,10-foot user interface | Conference | 1 |
PageRank | References | Authors |
0.39 | 6 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Florian Block | 1 | 126 | 10.56 |
Hans-werner Gellersen | 2 | 885 | 231.00 |
Mike Hazas | 3 | 785 | 61.73 |
David Molyneaux | 4 | 1944 | 73.05 |
Nicolas Villar | 5 | 50 | 6.53 |