Title
Gamer, a General Game Playing Agent
Abstract
This work is concerned with our general game playing agent Gamer. In contrast to many other players, we do not only use a Prolog-like mechanism to infer knowledge about the current state and the available moves but instantiate the games to reduce the inference time in parallel UCT game tree search. Furthermore, we use the generated output to try to solve the games using symbolic search methods and thus play optimally.
Year
DOI
Venue
2011
10.1007/s13218-010-0078-3
KI
Keywords
Field
DocType
general game playing · instantiating games · solving games · symbolic search · uct
Combinatorial game theory,Game mechanics,Video game design,Simulation,Computer science,Game design,Repeated game,Artificial intelligence,General game playing,Non-cooperative game,Game tree
Journal
Volume
Issue
ISSN
25
1
1610-1987
Citations 
PageRank 
References 
12
0.54
6
Authors
2
Name
Order
Citations
PageRank
Peter Kissmann118113.93
Stefan Edelkamp21557125.46