Title
Situational programming: agent behavior visual programming for MABS novices
Abstract
This paper presents an agent-oriented visual programming approach which aims at providing MABS end-users with a means to easily elaborate artificial autonomous behaviors according to a targeted domain, namely situational programming (SP). More specifically, SP defines design principles which could be used to develop MABS visual programming toolkits suited for non developers and MABS novices. This paper presents SP and how it is used to build a MABS video game which can be played by MABS novices, that is any Internet user.
Year
DOI
Venue
2010
10.1007/978-3-642-18345-4_1
mAbs
Keywords
Field
DocType
agent-oriented visual programming approach,situational programming,artificial autonomous behavior,mabs novice,design principle,mabs visual programming,agent behavior visual programming,internet user,non developer,mabs end-users,mabs video game,visual programming
Design elements and principles,Functional reactive programming,Programming paradigm,Simulation,Computer science,Visual programming language,Agent behavior,Situational ethics,Agent-oriented programming,The Internet
Conference
Citations 
PageRank 
References 
1
0.36
14
Authors
4
Name
Order
Citations
PageRank
Fabien Michel158938.29
Jacques Ferber210.70
Pierre-alain Laur3214.66
Florian Aleman410.70