Title
Erasure Coding For Real-Time Streaming
Abstract
We consider a real-time streaming system where messages are created sequentially at the source, and are encoded for transmission over a packet erasure channel. Each message must subsequently be decoded at the receiver within a given delay from its creation time. We consider code design and maximum message rates when all messages must be decodable by their respective deadlines under a specified set of erasure patterns (erasure model). Specifically, we provide a code construction that achieves the optimal rate for an asymptotic number of messages, under erasure models containing a limited number of erasures per coding window, per sliding window, and containing erasure bursts of a limited length.
Year
DOI
Venue
2012
10.1109/ISIT.2012.6284055
2012 IEEE INTERNATIONAL SYMPOSIUM ON INFORMATION THEORY PROCEEDINGS (ISIT)
Keywords
DocType
Volume
real time systems,upper bound,encoding,resource management,erasure coding,decoding,channel coding,sliding window,vectors
Journal
abs/1207.3582
Citations 
PageRank 
References 
15
0.83
3
Authors
2
Name
Order
Citations
PageRank
Derek Leong116110.86
Tracey Ho277559.30