Title
VIBES: Bringing Autonomy to Virtual Characters
Abstract
This paper presents VIBES (Virtual Behaviours), a behavioural animation system for generic humanoid characters within dynamic virtual worlds. This system is based on stand-alone hierarchical behavioural modules. Each module performs a given task according to the perception of the virtual agent it belongs to. The main originality of VIBES is to combine Artificial Intelligence and Artificial Life techniques in order to obtain real-time reactions and adaptive behaviours. VIBES is a module of the V-Man character animation system developed in the frame of the V-Man project supported by the European Commission in the frame of the 5(th) framework program.
Year
DOI
Venue
2004
10.1007/978-3-540-25958-9_3
ADVANCED DISTRUBUTED SYSTEMS
Keywords
Field
DocType
real time,virtual worlds,character animation,artificial life,artificial intelligent
Artificial life,Metaverse,Virtual reality,Computer science,Character animation,Originality,Human–computer interaction,Artificial intelligence,Inference engine,Computer animation,User interface,Distributed computing
Conference
Volume
ISSN
Citations 
3061
0302-9743
3
PageRank 
References 
Authors
0.45
6
4
Name
Order
Citations
PageRank
Stéphane Sanchez1263.10
Hervé Luga25613.34
Yves Duthen316526.63
Olivier Balet49119.61