Title
A realtime immersive application with realistic lighting: The Parthenon
Abstract
Offline rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardware, on the other hand, gives the possibility to implement in realtime some of the visual effects previously available only for cinematographic production. We describe the design and implementation of an interactive system which is able to reproduce in realtime one of the crucial sequences from the short movie “The Parthenon” presented at Siggraph 2004. The application is designed to run on a specific immersive reality system, making possible for a user to perceive the virtual environment with nearly cinematographic visual quality.
Year
DOI
Venue
2006
10.1016/j.cag.2006.02.015
Computers & Graphics
Keywords
Field
DocType
Realtime shading,Realistic lighting,3D scanning,Immersive system
Computer graphics (images),Computer science,Immersion (virtual reality),Multimedia
Journal
Volume
Issue
ISSN
30
3
0097-8493
Citations 
PageRank 
References 
1
0.34
0
Authors
4
Name
Order
Citations
PageRank
M. Callieri11149.59
Paul Debevec24955449.10
Jarrell Pair312921.64
Roberto Scopigno43056236.09