Abstract | ||
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SNOUT is a novel interface overlay designed for occasional no-hand or one-handed use of handheld capacitive touch devices. Inspired by the desire to use these devices in scenarios where visually focused bimanual input is awkward, we performed a pair of studies intended to evaluate the potential of the nose to provide touch input. These studies influenced our design principles, resulting in the construction of a 'nose mode' which enables object selection, continuous parameter control, and speech-based text entry. Selection is accomplished via a nose tap, using a colour overlay and peripheral colour feedback to correct mistakes. The other two techniques are activated by a nose tap, but use the accelerometer to control parameters and speech-to-text for text entry. An evaluation of SNOUT shows it to effectively render handheld capacitive touch devices operational in scenarios where they are presently unusable. |
Year | DOI | Venue |
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2012 | 10.1145/2254556.2254583 | AVI |
Keywords | Field | DocType |
one-handed use,render handheld capacitive touch,colour overlay,nose mode,novel interface overlay,touch input,object selection,continuous parameter control,bimanual input,handheld capacitive touch device,mobile devices,speech to text,accessibility,mobile device | Design elements and principles,Computer science,Accelerometer,Capacitive sensing,Human–computer interaction,Mobile device,Snout,Overlay,Parameter control,Text entry | Conference |
Citations | PageRank | References |
7 | 0.61 | 23 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Adam Zarek | 1 | 7 | 0.61 |
Daniel Wigdor | 2 | 2273 | 126.86 |
Karan Singh | 3 | 1529 | 76.00 |